freedomsave-godot
A downloadable development project for Windows, macOS, and Linux
This is the freedomsave version which is in development.
Before the next update a lot of stuff have to change. So this unfinished next version will be here.
In freedomsave (not freedomsave_godot) will be finished versions
(I have no idea how to make a full game and updates which are unfinished in one project)
(if you use my assets you have to credit me or make a link to the project (in the credits).
Additional for commercial: you have to make 90% of your own assets/work/resources besides the resources from this project)
Updated | 21 days ago |
Status | In development |
Category | Assets |
Author | Kallemauer |
Genre | Simulation |
Tags | Blender, Game Design, Godot, Level Editor, Open Source, Open World, Text based |
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Install instructions
- install Blender
- install Godot
- activate Blender support
- navigate where blender is installed ( Video: https://www.youtube.com/watch?v=6TsdmFvkw9w , Doc: https://docs.godotengine.org/en/stable/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.html )
- test if Godot functions with blender (I used Blender 4.1)
- project
- download the Godot file
- extract
- open the file and open with Godot the *.godot file (mostly project.godot)
- wait till it import everything
- accept the error message
- close godot
- open the *.godot file again
- ignore or fix the problem
- you are ready . yay
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